![]() The game was created by Markus "Notch" Persson in the Java programming language. MC-262424 – Sprinting particles on the edges of blocks are still incorrect.Minecraft is a 2011 sandbox game developed by Mojang Studios.MC-262363 – Player can still gain a normal jump off of a honey block with precise timing.MC-262351 – Worldgen deadlock caused by supporting block checks.MC-262317 – Items don't respect properties of the block they are supported on.MC-262313 – Nether won't load in upgraded worlds.MC-262308 – Entities do not stick to honey blocks pushed by pistons if their center isn't over the honey block.MC-262304 – The stepping_on predicate condition does not correctly succeed on trapdoors.MC-262300 – Menu text is now rendered in front of the Mojang Studios loading screen fade animation.MC-262296 – Rabbits are no longer affected by jump boost.MC-262265 – Changing resource pack that overrides a font crashes JVM.MC-262253 – Music composers not listed in credits.MC-262208 – In the credits, "Lionbridge" is misspelt in one place (no "g").MC-262006 – Melon and Pumpkin are in the default #maintains_farmland tag despite not maintain farmland.MC-257336 – Some chiseled bookshelf interaction subtitles are improperly capitalized.MC-256424 – Game mode is sometimes referred to as "gamemode".MC-250571 – Gamerule description strings within the world creation menu consist of inconsistent concluding punctuation.MC-241736 – Company names are still inconsistent and partly misspelled in the credits.MC-236606 – Lightning bolt related string lacks capitalization.MC-226454 – The "Light as a Rabbit" advancement description has no space after the ellipsis.MC-206548 – Leash knot subtitles are not properly capitalized.MC-203039 – Incorrect use of colon in.MC-198202 – Options background texture does not match dirt texture.MC-195825 – "datapacks" string is inconsistent with "data pack" string in datapackFailure.title text.MC-195781 – The "Include entities:" string displayed within the structure block GUI is improperly capitalized.MC-193749 – Nether portals play the trigger sound again when the other dimension is loaded.MC-188595 – "gamemode" string in F3 + N description is inconsistent with "game mode" string in F3 + F4 description.MC-146582 – When entering spectator mode while standing on the ground, the player moves down by 0.19051 blocks, which makes you fall down.MC-123081 – Placing an end crystal when entering The End prevents Ender Dragon from spawning.MC-107224 – World border death message states "suffocated in a wall".MC-35078 – Breaking animation is one frame off.MC-21520 – Death message for /kill is " fell out of the world".MC-18060 – Several realms strings are untranslatable.MC-2215 – Encoding errors in server.properties.MC-180 – When reaching the other side of a nether portal the animation plays forever until stepped out of.Added generic_kill to #bypasses_invulnerability, and #bypasses_resistance damage type tags.įixes 34 issues fixed From released versions before 1.20.Added generic_kill, and outside_border to #bypasses_armor damage type tag.Removed pumpkin, and melon from #maintains_farmland block tag.File is now written with UTF-8 encoding.The file is now read in UTF-8 initially, with previous encoding (ISO 8859-1/Latin 1) as a fallback.The identifier of the random sequence to use for a loot table is specified as a resource location in a new field called random_sequence.Each random sequence produces a unique sequence based on the world seed and sequence identifier, which means a loot table will produce the same results when ran with the same parameters in the same world.The game now uses named random sequences to deterministically produce loot for loot tables. ![]()
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